Hello everyone!!
I'm very excited to announce that today starts the development of Future Perfect Plus!! :D, you might wonder why its "Plus", well, I thought of a project some time ago, just in that time my experience was not good enough and maybe I thought things in an overcomplicated way, you have to write your game idea on paper, but only use few papers, then start working on it, and stick to your plan as much as possible. So this project being similar to that one which was never fully built, I consider it as a second try, this time for real =).
With this said, what kind of game will it be? this is a good question, you have to think clearly about this, its very hard to create new type of game these days so most of the times you can place the game in one category or compare with an existing one, this time around its going to be shmup, more specifically danmaku type. Danmaku type of games are thos shmup based on having a huge lot of bullets on screen resulting in a kind of labyrinth made of bullets, therefore they are also called bullet-hell. If you want to check some cool games like that try any from Cave:
http://www.cave.co.jp/en/
With all this said here I started making first steps into this awesome universe we want to build and venture through. currently of course being day 1 there are few things to be seen, but there is more than the eyes meet, check out first screenshot =)
I know its not very impressive right now xD
Well what you can see is a ship that I can maneuver with arrow keys and the shadow it drops, also a ground beneath everything and a limit so that the ship is not going off limits, not much as said, but as you can see we can start to feel how the game will play. There are different kind of shmups, I personally like the vertical ones, you get a better view and feeling from them, so you see this will be like that, of course in final game you can play in bigger window, as tall as your screen, but still the side margins will be off game area.
When you start making your game you have to think every little step you take, don't try to rush and get straight to the fun part, even this little step I took here took some time to think and test, trial and error is key for this, so don't hurry, take your time, even if its not impressive you have to set a good root for everything.
I will continue adding more and more blocks to the game until its finished, tomorrow there will be more features so stay tunned for the new ones :D.
Additionally as I said I have other projects in mind, I have some friends who might get involved in them, but we are still setting the facts, when its ready we will start the development and you will get updated on them, so keep an eye for a total different game really soon too =)

Again the artist is unknown, if you know
him/her let me know to credit preperly
Final note, if you are building your game and have to ask something please dont hesitate, however I wont be able to fix code or errors inside your game, thats why I say you have to be sure about what lines of code you put in your game, so always think twice the steps you take, and good luck!!
Bye!!!